Specter
Collectible
2/27/25

For Specter, I wanted to create a haunting, atmospheric design that feels both ancient and futuristic, blending mystery with a sense of eerie isolation. The central focus is a towering traditional structure, silhouetted against a desaturated, textured background that gives the piece an aged, almost decayed look—like a lost memory or a ghostly remnant of the past.
The figure standing within the structure adds to the unsettling tone, emphasizing themes of solitude, the unknown, or even a lingering presence. The splattered red ink suggests something ominous—blood, corruption, or a history that refuses to fade.
The typography is sleek and minimal, almost too precise, creating a stark contrast with the rough textures. It enhances the feeling of a story that exists between time periods—something ancient yet digital, haunting yet clinical. Overall, Specter is meant to evoke mystery, unease, and the weight of something unseen.